Surething Decal Maker Software Download
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With Decal Maker: Standard Edition you can create and print your own custom decals! • Import your own images and turn them into decals • Add custom text in cool shapes!
Including arches, angles, circles and drop shadows • Use one of the 150 stock decal images included, or import your own • Create custom license plate tags or personalized team/racing logos • Resize decal images to just the right size •.and a whole lot more! Import your own images and turn them into decals Decal Maker lets you import your own artwork and create custom decals, so you're never limited to the decals provided with a particular model kit. Add custom text in cool shapes! Including arches, angles, circles and drop shadows The built-in Text Effects tool lets you easily create eye-catching special text effects you can use in all of your decals. It works with any TrueType font installed on your system. You can also add drop shadows, change the outline and fill colors, create borders, etc. Use one of the 150 stock decal images included, or import your own Choose from over 150 decal images, including flames, racing numbers, license plates, sponsor logos, car panels, brush strokes, vintage military emblems, foreign military emblems and more!
Create custom license plate tags or personalized team/racing logos Give your model cars the perfect touch. Personalized license plates! The software includes license plate templates for over a dozen popular states. How cool is that?
Resize decal images to just the right size Is your decal image too big (or too small)? Just scale it to any size you need.
DecalMaker: Standard Edition only $9.95 System Requirements Windows 98, ME, 2000 or XP 16MB RAM (64MB for Windows 2000/XP) VGA or better monitor (800x600 resolution or greater recommended) CD-ROM drive 64MB of available hard disk space Windows compatible inkjet or laser printer © Copyright 1999-2011 MicroVision Development, Inc. All rights reserved. DecalGear, MicroVision Development, and SureThing are registered trademarks of MicroVision Development, Inc. All other trademarks are the property of their respective owners.
Decal Maker Visit Website: Information: Decal Maker is a simple utility to allow you to import any image file (if a supported format) and make it a decal in FPS Creator. Version 6.0 (in the works) will even feature the ability to import multiple images (or a tiled image) for animated decals, then exported directly into FPS Creator. More info can be found at the website. New Version: If you've used my program before, you've probally seen its progress from a simple text command line to a much better windows based GUI. Even though it progressed so, the last version released (version 4.1) had several bugs.
The new version (version 5.0) has fixed some of these, along with some new features. Bug Fixes & New Features: *Added DDS export *Fixed Texture size at 512x512 rather than four times the size of the decal *Most images have transparency in-game (possibly not in editor) Please post comments, suggestions for version 6, and bugs reports in this thread. @FredP - Great! I was hoping for someone who's been on the fourms for longer, but you've probally got the equivelent in expirence, as you are a mod. I actually had 5.0 on my computer for awhile, with dds export, improved image size ect but never released it, luckily though I caught a bug and fixed it today when I reviewed the project, one that I would have missed had I released it earlier. It was kinda a behind the scene bug, but could seriously mess up your texture if you made more than one decal & exported them. Sorry for the triple post but.
Some simple succsess. I made 16 images, added numbers to 7 of them (too lazy to keep going) and manage to teak the code to come out right. Here's an image of it (reason I couldn't just use edit). Next I need to make it so you select the images, and then it exports an entity, decal ect. Also, I found that decals have a spec file than defines how many images horizontal and vertical, I'm unsure if this works, but I'll expirement and see if I can use it to overcome decal speed issues.
Well, the Doom Fan Game Resource Kit was pretty much a new skin for Conlonel X (donated to the project) and an imp converted to direct x and re-animated (from the JDoom Model Project), but I am making a sequel to the Doom Fan Game, one better than ever, and will include a new resource kit with lots of objects (barrels, lamps ect) I've updated the site to include a link to the liscense agreement. Edit: If you've view the site before you may have to press 'refresh' to update the page. Edit 2: I'm starting the interface for the animated decal part of the program, shouldn't take long, and the image editor (simple program to flip, strech, shrink, ect images) will be worked on after I finish animated decal exporting directly to FPSC. Well, if you want that, why don't I make two versions? Version 6.0 Regsitered (standard) and Version 6.0 Pro. Pro would have the ability to make segments, entites ect for a little more money, like $10-$15. Free Download Program Blondie Parallel Lines Rapidshare. I've also gotten to a fair point in modeling skills so I can make plenty of customizeable templates.
I'll think about it once I finish the registered version. Download Film Ken Park 2002 here. I might make pro like a whole FPSC editing kit, with Decal Maker 6.0 Registered part of it, and several other sections to do what you said and more, maybe weapons, ect.